SOUL

Souls are mechanics that give you boost.

Patience: standing still makes you get healed. In combo: summons bright, cyan strings.

Perseverance: a soul that has immunity for 1 second. no combo for Perseverance

Justice: on keyboard, you can shoot bullets. In combo: same effect, but in any device.

intergrity: better jump boost. In combo: makes the weapon hit twice.

bravery: damage boost (of course) and 25% more speed. In combo: summons a giant fist, like delta!sans attack.

FEAR: Makes most sans attacks controlled by you. In combo: same effect.

HATE: 25% damage and gets faster under 50 health.